Build 5
Eien no Shiren » Devlog
Build 5 Update:
- made some sfc in JFXR and added them to the game
- added a random item generator in preparation for preparing the random level generator
- added a pause feature(press enter)
- added chests that create items that can be picked up
Next build should have all the first 17 items coded for what they need to actually do. Locked chests and doors will be in as well. That leaves just coding the AI support to take damage, die, their unique ability, their attacks, and finally - the level generator. After that, I need to start working on some basic enemies.
Files
ToE_WebGL (4).zip Play in browser
Jun 22, 2021
Eien no Shiren
No matter how hard you try, the cycle will not break...
Status | Prototype |
Author | SleeplessSoft |
Genre | Platformer, Action |
Tags | 2D, 8-Bit, Metroidvania, Pixel Art, Procedural Generation, Retro, Unity |
More posts
- Build 6Jun 27, 2021
- Level Generator(not in build)Jun 24, 2021
- Build 4Jun 21, 2021
- Build 3Jun 18, 2021
- Build 2Jun 17, 2021
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